Doom articles

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John Carmack developed Doom's engine during a 28-hour coding marathon

How one grueling coding marathon changed gaming and tech forever
A true gaming pioneer Doom is one of the most successful and influential video games ever created, and John Carmack was the lead programmer behind this groundbreaking project. Carmack went above and beyond to bring Doom to life, finalizing its code during a grueling coding marathon that few could endure.
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Doom: The Dark Ages gameplay details, release date, and system requirements revealed

Hardware-accelerated ray tracing and NVMe storage required
Highly anticipated: As Bethesda and id Software start the final hype cycle before the launch of Doom: The Dark Ages on May 15, the official PC system requirements reveal that ray tracing, a once-optional feature that dramatically reduces frame rates, is increasingly becoming mandatory in major game releases. Notably, the game also requires an NVMe SSD.
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Raspberry Pi 5 runs Doom 3 at 4K using an external GPU

The Pi 5 can handle PCIe 3.0 speeds and fairly old AMD GPUs
WTF?! The Raspberry Pi 5's expanded PCIe functionality is one of its most enticing upgrades over its predecessors. Most owners likely use it to install fast storage, AI chips, or network cards, but modders have successfully connected it to dedicated graphics cards. Although the Pi isn't a gaming PC, installing a GPU on one could unlock interesting possibilities.
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How to play PS1 Doom on PC (and why you might want to)

Preserving a unique piece of the franchise's history
TL;DR: The original Doom received numerous console ports during the 1990s, but the PlayStation version stood out. While it didn't perfectly replicate the original PC experience, some fans still prefer its unique visual style and music. Fortunately, modders have brought the PS1 editions of Doom and Final Doom to PC with modern quality-of-life features, multiplayer, and mod support.